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AI Insights · Timothy · April 2024

Top 5 2D Realistic Games in Europe: Q1 2024 Performance

Explore the performance of the top 2D realistic games in Europe for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 2D Realistic Games in Europe: Q1 2024 Performance

In the first quarter of 2024, the top 2D realistic games on a unified platform in Europe showcased impressive performance metrics. Here's a detailed look at the weekly trends for downloads, revenue, and active users of the leading apps in this category, as tracked by Sensor Tower.

8 Ball Pool™ from Miniclip.com experienced fluctuations in its weekly revenue, starting at approximately $406K and peaking at around $426K in early February. The game saw a decrease towards the end of March, closing at roughly $391K. Weekly downloads began strong at about 318K, reaching a high of 377K mid-January, but tapered off to around 233K by the end of the quarter. Active users remained robust, starting at 4.7M and maintaining a steady presence, ending with 4.8M.

Sea of Conquest: Pirate War by FunPlus International AG showed consistent growth in weekly revenue, starting at $334K and soaring to nearly $689K by the last week of March. Weekly downloads, however, declined from an initial 210K to approximately 109K. Active users peaked at 476K in late January before stabilizing around 378K by the end of the quarter.

Doomsday: Last Survivors from IGG.COM also displayed a positive revenue trend, starting at $305K and reaching $367K by early March. Downloads fluctuated, beginning at 175K, peaking at 228K in late February, and then falling to 129K by the end of March. The game maintained a strong active user base, growing from 468K to a peak of 557K before slightly decreasing to 468K.

Puzzles & Survival by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED saw its weekly revenue rise from $512K at the beginning of the quarter to $620K in early March, with a slight dip to $554K by the end. Downloads started at 139K and gradually decreased to about 120K. Active users increased from 275K to a peak of 321K mid-January and remained relatively stable around 304K towards the end of the quarter.

Woodoku - Wood Block Puzzles from Tripledot Studios had more modest revenue figures, starting at $957 and peaking at $1.1K in late February. Downloads began at 201K and saw a significant drop to around 123K by the end of March. Active users started strong at 2.4M, dipped to 1.9M in early March, but then increased to 2M by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024